Difficulty System

来自TeamMoeg官方WIKI
Khjxiaogu讨论 | 贡献2022年12月6日 (二) 03:26的版本 (创建页面,内容为“{{devInvolved|written}}{{TWRTutorValidity|0.4.5}} == Introduction == Since we made this modpack, some may consider this modpack too difficult or too easy, so we int…”)
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在声明有效的版本区间内,您可以放心采信本页面的内容。
Icon banner tutor.png 此教程最初是针对TWR版本 0.4.5 的内容撰写的。
随着整合包版本更新,一些内容可能已经过时或需要补充。

Introduction

Since we made this modpack, some may consider this modpack too difficult or too easy, so we introduce a simple difficulty system.

Temperature difficulty

Body temperature

As the core system of the modpack, There are always people who play around without any clothes under the -20 degree cold wind and snowstorm, so that they freeze to death. and they say: "This is too difficult". Therefore, based on the difference in temperature loss, we introduced a difficulty system.

In file /serverconfig/frostedheart-server.toml of your save,you can see an option calledtemperatureDifficulty = , its value can be

  • Easy
  • Normal(default)
  • Hard
  • HardCore(not recommended)

Among all:

  • Easy would only cause hypothermia under 🌡️ -44.6 °Y
  • Normal under 🌡️ -30 °Y
  • Hard would hypothermia under 🌡️ -20 °Y, however, if you are running, it would be under🌡️ -30 °Y
  • HardCore would be 🌡️ 0 °Y, this means you must use heating device or foods to keep warm!

Temperature change rate

There is another option in the above file: temperatureChangeRate = , you can fill in a decimal value after it, the smaller the value means the lower the temperature change rate and the slower the temperature loss. But it will not affect the temperature effect of equipment and props.

If you feel too easy to cold to death, you can lower this value slightly.