<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="zh-Hans-CN">
	<id>https://wiki.teammoeg.com/index.php?action=history&amp;feed=atom&amp;title=Advance_Bloomery</id>
	<title>Advance Bloomery - 版本历史</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.teammoeg.com/index.php?action=history&amp;feed=atom&amp;title=Advance_Bloomery"/>
	<link rel="alternate" type="text/html" href="https://wiki.teammoeg.com/index.php?title=Advance_Bloomery&amp;action=history"/>
	<updated>2026-07-28T06:36:09Z</updated>
	<subtitle>本wiki的该页面的版本历史</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://wiki.teammoeg.com/index.php?title=Advance_Bloomery&amp;diff=5882&amp;oldid=prev</id>
		<title>2022年12月6日 (二) 20:57 Khjxiaogu</title>
		<link rel="alternate" type="text/html" href="https://wiki.teammoeg.com/index.php?title=Advance_Bloomery&amp;diff=5882&amp;oldid=prev"/>
		<updated>2022-12-06T20:57:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans-CN&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2022年12月6日 (二) 20:57的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;第1行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第1行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TWRTutorValidity/en|0.4.6|1.0}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{TWRBanner/en}}&lt;/ins&gt;{{TWRTutorValidity/en|0.4.6|1.0}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Overview==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Overview==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;bloomeries were widely used in the early gameplay, but many people believed that bloomeries had to be watched at all the time to be successful, which undoubtedly lost a lot of efficiency.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;bloomeries were widely used in the early gameplay, but many people believed that bloomeries had to be watched at all the time to be successful, which undoubtedly lost a lot of efficiency.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Khjxiaogu</name></author>
	</entry>
	<entry>
		<id>https://wiki.teammoeg.com/index.php?title=Advance_Bloomery&amp;diff=5379&amp;oldid=prev</id>
		<title>Khjxiaogu：/* Forge data analysis */</title>
		<link rel="alternate" type="text/html" href="https://wiki.teammoeg.com/index.php?title=Advance_Bloomery&amp;diff=5379&amp;oldid=prev"/>
		<updated>2022-12-05T19:40:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Forge data analysis&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans-CN&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2022年12月5日 (一) 19:40的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;第4行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第4行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is recommended that players who are already familiar with the bloomeries and can successfully forge iron 100% try it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is recommended that players who are already familiar with the bloomeries and can successfully forge iron 100% try it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forge data analysis&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Parameters of bloomery&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is 1200 air storage inside each layer of the bloomery, and 180 air is generated by one bellow and evenly distributed to each layer (in fact, it can only be the upper and lower layers of the outlet). The bloomery consumes 1 air per tick, and it takes 4000 ticks to complete the work of the bloomery. If the bloomery consumes more than 2000 air during the work, it can be successful. Iron will cool down in 1000ticks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is 1200 air storage inside each layer of the bloomery, and 180 air is generated by one bellow and evenly distributed to each layer (in fact, it can only be the upper and lower layers of the outlet). The bloomery consumes 1 air per tick, and it takes 4000 ticks to complete the work of the bloomery. If the bloomery consumes more than 2000 air during the work, it can be successful. Iron will cool down in 1000ticks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Optimization method==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Optimization method==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Khjxiaogu</name></author>
	</entry>
	<entry>
		<id>https://wiki.teammoeg.com/index.php?title=Advance_Bloomery&amp;diff=5378&amp;oldid=prev</id>
		<title>Khjxiaogu：创建页面，内容为“{{TWRTutorValidity/en|0.4.6|1.0}} ==Overview== bloomeries were widely used in the early gameplay, but many people believed that bloomeries had to be watched at all t…”</title>
		<link rel="alternate" type="text/html" href="https://wiki.teammoeg.com/index.php?title=Advance_Bloomery&amp;diff=5378&amp;oldid=prev"/>
		<updated>2022-12-05T19:39:40Z</updated>

		<summary type="html">&lt;p&gt;创建页面，内容为“{{TWRTutorValidity/en|0.4.6|1.0}} ==Overview== bloomeries were widely used in the early gameplay, but many people believed that bloomeries had to be watched at all t…”&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TWRTutorValidity/en|0.4.6|1.0}}&lt;br /&gt;
==Overview==&lt;br /&gt;
bloomeries were widely used in the early gameplay, but many people believed that bloomeries had to be watched at all the time to be successful, which undoubtedly lost a lot of efficiency.&lt;br /&gt;
&lt;br /&gt;
It is recommended that players who are already familiar with the bloomeries and can successfully forge iron 100% try it.&lt;br /&gt;
==Forge data analysis==&lt;br /&gt;
There is 1200 air storage inside each layer of the bloomery, and 180 air is generated by one bellow and evenly distributed to each layer (in fact, it can only be the upper and lower layers of the outlet). The bloomery consumes 1 air per tick, and it takes 4000 ticks to complete the work of the bloomery. If the bloomery consumes more than 2000 air during the work, it can be successful. Iron will cool down in 1000ticks.&lt;br /&gt;
==Optimization method==&lt;br /&gt;
#If it is a single-layer bloomery, you only need to blow it 6 times first, and then blow it every 8-30 seconds for 6 times, 12 times in total. The double-layer is blowing 12 times first, and then blowing once every 4-15 seconds.&lt;br /&gt;
#Blow 6 times first, then blow 6 times after about 50-90 seconds. The number of double layers can be doubled each time.&lt;br /&gt;
After burning for a total of 200s, complete mining within 50s to succeed.&lt;/div&gt;</summary>
		<author><name>Khjxiaogu</name></author>
	</entry>
</feed>